![]() ![]() And there was a short time when I took several months to prepare our new game, Runicca using new know-how that we got from Summer in Springtime. Ramen no Oujisama is a large enough game that I felt was quite difficult to casually update considering we animate sprites and special scenes in the game. Several factors came into play in the past year: The size and age of the game, increasing complexity of new features, the lockdowns, and our new game Runicca. For some of you wondering why the game is under a slow and steady update. to simply save on time from making specific demo builds. The Patreon version has always been kept up to date, but we stopped updating the demo version at that time. So you may be wondering what took so long for any update to the demo version. *Special scenes = raunchy animated semi-interactive scenes ) The following will explain in Q&A format what is in this version of the game, and what's in the current version of the game and what's happening moving forward. Your support is very much appreciated and to be frank, we really need it to continue! I've mostly refrained from asking for support these few years, but I really have to ask this time around because the post v1.0.0 major updates need a ton of time and effort to continue making! The game is still undergoing changes and we started on v1.0.8 so that a lot of the key bug fixes have been applied already since there were many changes and game-breaking bug fixes since v1.0.0.īefore anything else, if you like the game and want to support us, please head over to ![]() If you noticed, the game starts on v1.0.8 and not v1.0.0. ![]() We'll update the free version when the main Patreon build gets updated! The Patreon version will remain several versions ahead. It's been over a year since we updated the demo version of the game and we're happy to announce that the demo version hence forth will be a free version of the game that's based on an earlier release several versions down. We're only a duo, with me mostly doing everything else other than the writing on our spare time. My apologies as well if development didn't run as quickly as some of you had hoped. I would like to express my heartfelt gratitude to our current and past patrons for making all this possible. ![]()
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